AI Insights · Timothy · September 2021
Top 5 iOS Simulator Games in UAE Q3 2021
The top 5 simulator games on iOS in the UAE during Q3 2021 showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends.
During the third quarter of 2021, the top 5 simulator games on iOS in the United Arab Emirates exhibited diverse trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of their performance.
The Wolf: Online RPG Simulator from Swift Apps sp. z o.o. sp. kom. saw notable fluctuations in its weekly revenue. The revenue peaked at approximately $2K in the last week of July before dropping to a low of $154 in early August. Downloads for the game started strong with 519 in early July but declined steadily to 81 by the end of September. The active user base also saw a decline, starting at 1.4K in early July and ending at 427 in the last week of September.
BitLife - Life Simulator by Candywriter, LLC experienced a significant increase in weekly revenue, peaking at around $1K in early September. Downloads showed a sharp rise to 1.4K in late August, followed by a decrease to 139 by the end of the quarter. The game’s active users saw a substantial jump, reaching over 3.2K in late August before stabilizing around 891 by the end of September.
Pizza maker cooking games from Pazu Games Ltd demonstrated consistent performance in weekly downloads, hovering around 400 to 500 before tapering off to 254 by the end of September. The weekly revenue peaked at approximately $824 in early August but saw a decline to $40 by the end of the quarter. Active users remained relatively stable, with a slight decrease from 1.2K in late July to 901 by the end of September.
Horse Riding Tales: Wild World by AppForge Inc. had a stable weekly download trend, with minor fluctuations and a peak of 240 in early August. Revenue peaked at $805 in early August but varied throughout the quarter, ending with $238 in the last week of September. The active user base showed slight fluctuations, maintaining around 800 to 1K throughout the quarter.
WildCraft: Wild Sim Online from Turbo Rocket Games saw its highest weekly revenue of $637 in late July, with a decline to $173 by the end of September. Downloads remained consistent, peaking at 191 in early September and then decreasing to 92 by the end of the quarter. The game’s active users showed steady performance, averaging around 400 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.